/*
 * Game.h
 *
 *  Created on: May 9, 2011
 *      Author: michael
 */

#ifndef GAME_H_
#define GAME_H_

#include <boost/shared_ptr.hpp>
#include <map>

namespace DerbyServ
{

class Player;

class Game
{
public:
	Game();
	virtual ~Game();

protected:

private:
	typedef std::map<int, boost::shared_ptr<Player> > Players;
	Players _players;
};
typedef boost::shared_ptr<Game> GamePtr;


} //namespace

#endif /* GAME_H_ */
